GPU Engine Specs:
Processor Cores 128
Graphics Clock (MHz) 738 MHz
Processor Clock (MHz) 1836 MHz
Texture Fill Rate (billion/sec) 47.2
Memory Specs:
Memory Clock (MHz) 1100 MHz
Standard Memory Config 512 MB
Memory Interface Width 256-bit
Memory Bandwidth (GB/sec) 70.4
Feature Support:
NVIDIA SLI®-ready* 2-way/3-Way
NVIDIA PureVideo® Technology* HD
NVIDIA PhysX™-ready Yes
NVIDIA CUDA™ Technology Yes
HybridPower™ Technology* Yes
GeForce Boost
Microsoft DirectX 10
OpenGL 2.1
Bus Support PCI-E 2.0 x16
Certified for Windows Vista Yes
Display Support:
Maximum Digital Resolution 2560x1600
Maximum VGA Resolution 2048x1536
Standard Display Connectors HDTV
Dual Link DVI
Multi Monitor Yes
HDCP* Yes
HDMI* Via adapter
Audio Input for HDMI SPDIF
Standard Graphics Card Dimensions:
Height 4.376 inches
Length 10.5 inches
Width Dual-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C) 105C C
Maximum Graphics Card Power (W) 141W W
Minimum System Power Requirement (W) 450W W
Supplementary Power Connectors 6-pin x2
Showing posts with label GeForce. Show all posts
Showing posts with label GeForce. Show all posts
GeForce 9600 GT

GPU Engine Specs:
Processor Cores 64
Graphics Clock (MHz) 650 MHz
Processor Clock (MHz) 1625 MHz
Texture Fill Rate (billion/sec) 20.8
Memory Specs:
Memory Clock (MHz) 900 MHz
Standard Memory Config 512 MB
Memory Interface Width 256-bit
Memory Bandwidth (GB/sec) 57.6
Feature Support:
NVIDIA SLI-ready 2-Way
NVIDIA PureVideo Technology HD
NVIDIA PhysX-ready Yes
NVIDIA CUDA Technology Yes
Microsoft DirectX 10
OpenGL 2.1
Bus Support PCI-E 2.0 x16
Certified for Windows Vista Yes
Display Support:
Maximum Digital Resolution 2560x1600
Maximum VGA Resolution 2048x1536
Standard Display Connectors HDTV
Two Dual Link DVI
Multi Monitor Yes
HDCP Yes
HDMI Via adapter
Audio Input for HDMI SPDIF
Standard Graphics Card Dimensions:
Height 4.376 inches
Length 9 inches
Width Single-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C) 105 C
Maximum Graphics Card Power (W) 90 W
Minimum System Power Requirement (W) 400 W
Supplementary Power Connectors 6-pin
Labels:
GeForce
GeForce 9600 GSO

GPU Engine Specs:
Processor Cores 96
Graphics Clock (MHz) 550 MHz
Processor Clock (MHz) 1375 MHz
Texture Fill Rate (billion/sec) 26.4
Memory Specs:
Memory Clock (MHz) 800 MHz
Standard Memory Config 384 MB
Memory Interface Width 192-bit
Memory Bandwidth (GB/sec) 38.4
Feature Support:
NVIDIA SLI-ready 2-Way
NVIDIA PureVideo Technology HD
NVIDIA PhysX-ready Yes
NVIDIA CUDA Technology Yes
Microsoft DirectX 10
OpenGL 2.1
Bus Support PCI-E 2.0
Certified for Windows Vista Yes
Display Support:
Maximum Digital Resolution 2560x1600
Maximum VGA Resolution 2048x1536
Standard Display Connectors Dual Link DVI
HDTV
Multi Monitor Yes
HDCP* Yes
HDMI* Via adapter
Audio Input for HDMI SPDIF
Standard Graphics Card Dimensions:
Height 4.376 inches
Length 9 inches
Width Single-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C) 105 C
Maximum Graphics Card Power (W) 105 W
Minimum System Power Requirement (W) 400 W
Supplementary Power Connectors 6-pin
Labels:
GeForce
GeForce 9600 GSO 512

GPU Engine Specs:
Processor Cores 48
Graphics Clock (MHz) 650 MHz
Processor Clock (MHz) 1625 MHz
Texture Fill Rate (billion/sec) 15.6
Memory Specs:
Memory Clock (MHz) 900 MHz
Standard Memory Config 512 MB
Memory Interface Width 256-bit
Memory Bandwidth (GB/sec) 57.6
Feature Support:
NVIDIA SLI-ready 2-Way
NVIDIA PureVideo Technology HD
NVIDIA PhysX-ready Yes
NVIDIA CUDA Technology Yes
Microsoft DirectX 10
OpenGL 2.1
Bus Support PCI-E 2.0 x16
Certified for Windows Vista Yes
Display Support:
Maximum Digital Resolution 2560x1600
Maximum VGA Resolution 2048x1536
Standard Display Connectors Two Dual Link DVI
HDTV
Multi Monitor Yes
HDCP Yes
HDMI Via adapter
Audio Input for HDMI SPDIF
Standard Graphics Card Dimensions:
Height 4.376 inches
Length 9 inches
Width Single-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C) 105 C
Maximum Graphics Card Power (W) 90 W
Minimum System Power Requirement (W) 400 W
Supplementary Power Connectors 6-pin
Labels:
GeForce
GeForce 9400 GT

GPU Engine Specs:
Processor Cores 16
Graphics Clock (MHz) 550 MHz
Processor Clock (MHz) 1400 MHz
Texture Fill Rate (billion/sec) 4.4
Memory Specs:
Memory Clock (MHz) 400 MHz
Standard Memory Config 512 MB
Memory Interface Width 128-bit
Memory Bandwidth (GB/sec) 12.8
Feature Support:
NVIDIA PureVideo Technology HD
NVIDIA PhysX-ready Yes
NVIDIA CUDA Technology Yes
HybridPower Technology -
GeForce Boost -
Microsoft DirectX 10
OpenGL 2.1
Bus Support PCI-E 2.0
Certified for Windows Vista Yes
Display Support:
Maximum Digital Resolution 2560x1600
Maximum VGA Resolution 2048x1536
Standard Display Connectors Dual Link DVI
Multi Monitor Yes
HDCP* Yes
HDMI* Via adapter
Audio Input for HDMI SPDIF
Standard Graphics Card Dimensions:
Height 4.376 inches
Length 6.6 inches
Width Single-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C) 105 C
Maximum Graphics Card Power (W) 50 W
Minimum System Power Requirement (W) 300 W
Labels:
GeForce
GeForce 8800 Ultra
NVIDIA® Unified Architecture
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable3
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista™
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 memory
Operating Systems
* Windows Vista /Windows Vista 64
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable3
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista™
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 memory
Operating Systems
* Windows Vista /Windows Vista 64
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
Labels:
GeForce
GeForce 8500 GT
NVIDIA Unified Architecture
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA Turbo Cache Technology
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA Turbo Cache Technology
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
Labels:
GeForce
GeForce 8600
NVIDIA Unified Architecture
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA TurboCache Technology
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA TurboCache Technology
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
Labels:
GeForce
GeForce 8400 GS
NVIDIA Unified Architecture
- Unified shader architecture
- GigaThread technology
- Full support for Microsoft DirectX 10
- Geometry shaders
- Geometry instancing
- Streamed output
- Shader Model 4.0
- Full 128-bit floating point precision through the entire rendering pipeline
- 16x full screen anti-aliasing
- Transparent multisampling and transparent supersampling
- 16x angle independent anisotropic filtering
- 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
- 32-bit per component floating point texture filtering and blending
- Advanced lossless compression algorithms for color, texture, and z-data
- Support for normal map compression
- Z-cull
- Early-Z
- Advanced shader processors architected for physics computation
- Simulate and render physics effects on the graphics processor
- Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
- Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
- Dedicated on-chip video processor
- High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
- Advanced spatial-temporal de-interlacing
- HDCP capable
- Spatial-Temporal De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine (2:2 and 3:2 pull-down correction)
- High-quality scaling
- Video color correction
- Microsoft Video Mixing Renderer (VMR) support
- Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
- One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
- One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
- Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView multi-display technology capability
- 10-bit display processing
- Full DirectX 10 support
- Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
- VMR-based video architecture
- Designed for PCI Express x16
- Designed for high-speed GDDR3 and DDR2 memory
- Built for Microsoft Windows Vista
- Windows XP/Windows XP 64
- Linux
- Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
- Full OpenGL support, including OpenGL 2.0
Labels:
GeForce
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